Screenshot / A sort of recreation of the Crystal Beach Cyclone in Bumbly Beach@

29 Comments

  • mintliqueur%s's Photo

    The Cyclone recreation itself does look pretty good, but as usual I don't like the mess of track around it and I do think it's a bit of a shame you reverted to that style of building with this screenshot. 

  • Sephiroth%s's Photo
    The big problem with art is ... technically, there's no wrong way to do art because it's all supposed to be good and unique in its own way nowadays. It's been that way for a while.

    Take a look at some of the absolutely fantastic paintings from Europe in cathedrals, historic buildings, and elsewhere from history. Subjects were clear, emphasis was on skill in relation to being able to make the image look real. Truly art.

    Then suddenly abstract art came along. I personally can't get into this. But as a professor once told me, I must be not thinking correctly (yay thought police, fuk'n liberal arts classes thank goodness those are done forever for me). If I did think correctly, I'd get it.

    And this is the conundrum we arrive at today as a result. Some people think that art has standards, that quality is measurable, and art can be ranked to some degree. Others think who are you to make that decision, and if we "thought correctly" we'd get it.

    This community has mostly agreed on the approach of standards and quantifiable quality. But in situations like this, we start to see those who have a different school of thought and approach, and so when it comes to accepting submissions, scores, and other items, the leadership is forced to make decisions to resolve this dichotomy. If everything is good in its own right, the ranking system must be compromised or standards lowered/somewhat ignored. Or, standards are upheld, scoring and ranking retain their integrity, and work like this simply gets rejected until the user either makes efforts to meet standards or loses interest and goes somewhere else. Middle ground may be able to work, but brings the efforts of those who spend hours and hours of time to rank well in a competitive system into question.
  • WhosLeon%s's Photo

    I think the woodie with the houses behind it looks dope dude! 

  • Faas%s's Photo


    Dude, honestly, if you're not willing to improve then just fuck off to r/rct or some other community where RCT is used for casual play. I don't even get how people say you're improving when you're making the same RCT garbage as before you came back here.
     
    Nobody here does scenario play. NE is a design community, not a casual gaming community. I personally couldn't care less about spamming trees to make peeps happy or building coasters that have a good intensity rating or whatever - and i think nobody here does. I think just about everyone here is focused on designing, planning and building coaster and park designs that are eye-catching and (semi)realistic. I feel like it's compareable to creating art. You don't just go in MS Paint and draw a million rainbow coloured squiggles and call it a piece of art, right? Sure, there's people who enjoy it somewhere, but if you display it in a museum full of Rembrandts then it won't be appreciated and you should respect that.

     

    I'm not even surprised you can't get your parks uploaded. Maybe you should check some of the parks other users have been uploading and realize why yours aren't allowed to be displayed next to those.

     

    Stop being a dick.  

  • Dr_Dude%s's Photo

    color choices are stellar

  • mintliqueur%s's Photo
    The big problem with art is ... technically, there's no wrong way to do art

     

    Of course there is. If you do art wrong you won't succeed in doing art, and what you do will be identified as something else (but not as art). 

     

    The thing about historyfreak's screens, though, is that he probably isn't trying to do art at all, and so fails at doing art. That does not mean, however, that he fails at RCT.

     

    It is possible to play RCT without intending it to be art (just as it is possible to put paint on a surface without intending it to be art). Whether RCT without artistic ambitions belongs on this site or not, is ultimately up to the site admins to decide. Certain individuals do seem to have an issue with it. I don't really, although I've been critical in the past. What we all need to remember is that it can have a very healthy, liberating effect on one's creativity to not try to do "art" all the time. historyfreak's productivity is an example of this, and in some aspects, an example maybe worth following. 

  • IonZer0%s's Photo
    you can't teach somebody to 'improve' art. it is what it is and it isn't what it isn't.

    maybe the guy just wants to show off what he did. maybe he isn't trying to climb the ladder. there is nothing wrong with that.

    you can yell all you want at Jackson Pollock... that his work wasn't art; that it was nothing more than splatter. but to demand he 'improve'... what the fuck does that even mean?

    neither Pollock nor historyfreak owe any of us shit.



    this place isn't an academy. it's an art gallery.

     

    Right, but you wouldn't put a Pollock painting in a gallery full of Leonardo Da Vinci paintings would you? Or put the Mona Lisa in a modern abstract art gallery?

     

    A Pollock painting is abstract.  He is experienced in that particular style.  However, in comparison to the technical skill and intricate detail of Da Vinci's piece, it fails miserably.

     

    I personally joined this site 5 years ago. However, I didn't share any content that I considered outside of the approach to parkmaking that NE builders take, which was for almost 3 years.  I observed what others around me were creating and understood that this site had a particular approach to the game which did not match my play style at the time.  I spent more of my time sharing my own content on multiplayer servers (which I believe is one of the best way to improve) and sites that appreciated different aspects of the game.  When I began to create content in the style of the site, then I began sharing it on said site.

     

    I don't understand the issue of having a standard.  I was perfectly content to be patient and let my play style develop before sharing the product here.  I wouldn't blame anyone for bashing my work from three years ago, especially if I insisted on sharing it every few days.  If I'm sharing my work in a place as specialized and specific as this, then I would expect that people want improvement, or at least progress toward the approach used here.

  • mintliqueur%s's Photo

    A Pollock painting is abstract.  He is experienced in that particular style.  However, in comparison to the technical skill and intricate detail of Da Vinci's piece, it fails miserably.

     

    it does not. It accomplishes exactly what it set out to do, as do Da Vinci's paintings. You don't have to like both, it's completely fine to think Pollock is rubbish, but to generalize your personal opinion like that just gives a very uneducated impression. 

     

    Pollock didn't do drip paintings because he couldn't paint. In fact he painted in a more typical expressionst style before he started drip painting. To use Pollock as an example for implying historyfreak lacks talent is completely inappropriate and uneducated. The one thing that Pollock and historyfreak actually might have in common, though, is that they both seemingly don't give a damn about Da Vinci or his RCT equivalent. 

     

    Furthermore, abstraction isn't a genre. It's a trait that a work of art can exhibit among other traits. As for Pollock, he is usually regarded as part of the "abstract expressionism" movement. There are many, many other arthistorical styles/movements that make use of abstraction to some degree.

     

    Personally, I'm not a particularily big fan of Jackson Pollock, but if you're going to make references to art history, please know your shit. 

  • SensualEthiopianPolice%s's Photo

    Art theory is not a discussion topic I expected on a HistoryFreak92 screenshot, yet here we are...

  • historyfreak92%s's Photo

    Attached Image: SCR2.jpg

     

    Hey guy this was a screen i was having trouble uploading and it was an improvement i wanted to show and sorry to bump this it was the only way i could show the screen that i couldnt upload! So its the Hurricane at Bumbly Beach as one of the Scariest Wildest Coasters ever built by Harry Traver in 1927! So its the second design from the first in which i kind of outgrowed it but wasnt ashamed of the first design though i relooked at the old harry traver cyclone pictures and realized it wasnt exactly like it so i kept the chainlife and first drop and recreated the ride again! But made the ride a bit longer at the end! So this was the screen i was having trouble uploading and sorry if i bothered!

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