In my opinion, the first half of the layout is very good and has excellent flow... but you lose that in the second half, notably after the 270 degree drop-and-turn going into the sharp left turn.
I'm also not a huge fan of the first drop, it looks a little wonky to me with the late, steep-vertical-steep transition. You should have stuck with the lift that you had here and replaced the 90 degree turn left with straight vertical pieces, even though it does not use the elevator lift.
Made a little thing on a random server. Haven't really played much recently, so this was a fun thing to work on!
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