3 Comments

  • Comment System%s's Photo
    comment below
  • Louis!%s's Photo

    Again nice structure, this one is better because the grey helps to break up the brown and makes it more interesting.

  • Recurious%s's Photo
    Also, make sure ur supports actually go all the way up to the track. Right now most of the supports don't reach the track. You can use 8cars and zero clearance to get supports at places were you normally can't get them.
  • Coasterbill%s's Photo

    I'd love to see a catwalk on the lift... either with a scenery object or with map object manipulation and wood or 4D coaster track. That would help to hide the imperfect support work too since it doesn't always meet the track.

     

    By the way, how is that transfer track supposed to work? It's not very B&M like but if you wanted to stay with that design I'd extend the transfer table track one so the ride can meet up with the curve into the maintenance / transfer building. Also, I get how the trains would transfer into the middle of that building but how would you get a train onto the other 2 tracks? They have no room to move side to side. What's that building on the upper right part of the transfer table? I'd personally convert that to the transfer building.

     

    Edit: I see in your other screen that it's a queue building. I'd suggest re-routing the queue so you can make that the transfer building.

     

    Overall I like this though, sorry to harp on those 2 minor details. I'm a big fan of the colors.

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