Screenshot / LL Foliage Science


  • ][ntamin22%s's Photo

    Copying this over since I didn't want to post a screen in Poke's discussion.  


    It's kind of a giant pain in the ass, but you can leave codex's "water flowers" option checked and then go in and individually change the 5th hex bit to FF for every planter you want dead.

    i.e. go in map control/mapoverview, select your planter, and change

    CD 02 18 16 B2 02 16 00 to

    CD 02 18 16 B2 FF 16 00.


     Everything else will still die if somebody opens the game without "water flowers" and lets it run for a while, but you can guarantee that when the park is opened the stuff you want to look like weeds or brush will and the stuff you want to look like flowers will.  


    Also pictured; some basic sunken plants to act as pond weeds.

  • G Force%s's Photo
    That tree is sex.
  • Poke%s's Photo

    Nice. Might use some of these ideas.

  • csw%s's Photo
    Neat. Good trick to know.
  • RCTER2%s's Photo

    This also works in rct2 right?

  • inthemanual%s's Photo

    No. Codex doesn't exist for RCT2. Yet

  • Description

    Examples of a few ideas I'm trying out to show weeds, reeds, and other undergrowth that LL doesn't have the luxury of just adding to the scenery tab.

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