Screenshot / B&M goddamn supports

4 Comments

  • Comment System%s's Photo
    comment below
  • Sulakke%s's Photo
    Just replicate them from other realistic parks.
  • Liampie%s's Photo
    If you don't enjoy doing them, don't do them. They're not always the best option anyway. Sometimes default supports look fine, sometimes old school supports look fine.
  • nicman%s's Photo

    i can help you if you want, the only supports that are really hard are the inversions., PS: I see thoses two racers

  • navalin%s's Photo

    For the "normal" (non-inverted) supports, start by zero clearancing in the connection to the track. You'll want one of the support pieces that's centered on the tile for the straight, non-banked pieces (which narrows it down to two straight columns out of the 3 available, since the third is a quarter tile and off-centered). Drop the column straight down, then add a flange and a footer at the bottom. If it needs a diagonal because it's taller or a faster section, place your footer first and then work your way up to the main column with the diagonal supports. Fit in your Y at the intersection. 

  • Description

    I'm uploading this screenshot despite the fact that the park is not even close to ready because I cannot, for the life of me, figure out how to use B&M supports. They are a necessity for NEDesigns parks and I just can't figure them out. It's driving me crazy. Please send help! Note: I know my coasters are too close to paths for B&Ms but even if that weren't the case I still couldn't figure out how to build with them.

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