Screenshot / #fbf: Busch Gardens San Simeon (2005)

7 Comments

  • Comment System%s's Photo
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  • Liampie%s's Photo

    Best looking area in the park in my opinion, sadly with the poorest ride integration - almost none.

     

    The jumping fountains for irrigation are absolutely brilliant. But also decorationally there are a lot of clever little details. The more you look at it, the less formulatic it becomes. Almost every building is unique.

  • bigshootergill%s's Photo

    Yeah this is damn good work! <3

  • Jappy%s's Photo

    The twister at the bottom of the screen looks sick. But you're correct in saying this area lacks rides. Or even some defining theme park features like stalls. Apart from that thought, the buildings are fantastic. 

  • SSSammy%s's Photo

    can't say ive ever "got" BGSS, this area is pretty, but it still really hard to read

  • In:Cities%s's Photo

    In the same boat as Sammy. I think this park is excellent, but the readability has always been an issue for me. Obviously there are restraints in-game, but it's always tough for me to differentiate when the same path texture is used for the path as well as the roof.

  • dr dirt%s's Photo

    I could easily see my opinions change on this park with each viewing.. The thing is the individual components are great, even if some of them are essentially detail filler.  There's some good gestures in there: like the building with the tower pillars, some of the arches over the path, etc..

     

    But you put it all together and the strong points aren't framed well at all.  The buildings with character are getting drowned out by the less inspired structures that are detailed up to cover that.  Where the actual novel gestures are it looks great, but unfortunately it looks like a lot of the effort went into detailing rather than the forms.

  • posix%s's Photo

    Really good design choices and execution, really poor composition.

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