Really liking the new rock objects, really not liking the white path.
It's all so very Tim though, which isn't a bad thing.
Feels a bit empty to me still, but otherwise very nice.
The flat gets a little lost in there, at least from this angle, and the white objects are a little too reminiscent of ghost objects but overall it is cool. I like all the height variation and ride interaction.
Youre missing a deco crown molding corner piece it seems on the roof covering the coaster tunnel exit in the center of the screen.
Sorta agree on path color.. but I think it brightens the area up which isn't bad.
Looking good, Trev. I think what could easily kick this up a notch would be using some sort of wall object on the sides of the land that have path on them. Not that it seems amateur per se, but it definitely feels unfinished in a way.
Great vibe here, great job on the new object. Maybe the base of the flat ride could change to something else? Actually took me a few seconds to notice it there as the path kinda makes it hard to distinguish from the main path
new basalt column objects are great, the path is hurting the screen though. Perhaps opting for something to contrast with the grey buildings and white snow?
Awesome screen, such a unique look with the new objects and that path (which you should definitely keep!)
Very cool. Love the layering, and you're finally selling me on those objects. Great colour scheme and unique atmosphere. Has a strong voice of its own (=of yourself) in it which is wonderful to see.
path detailing is neat
If this were me I would definitely change the fences here. Probably just follow what everyone else has already suggested too.
I thought the rock tops were added in with Paint, lol
Not really liking them tbh, but other than that looks nice. Maybe get some more texture in on those rock objects as the idea is great.
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