Screenshot / Ready Player 1: The Ride

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  • Comment System%s's Photo
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  • Liampie%s's Photo

    I was unsure about the last screen, I thought the landscaping was not good. Love what you're showing here though. Those buses are massive/not peep scale, but they're very nicely done!

     

    Great comeback so far. :)

  • bchillerrrr%s's Photo
    Thanks! Any tips for the landscaping on the previous screenshot?

    As for the scale of the busses, I agree. I wish they were about 30% smaller to fit in with the rest of the world. I think scale throughout this project will probably be the biggest shortcoming. I’ve been letting the size of the objects/scenery drive the size of pieces. It’s something I’ll have to rein in for future projects.
  • Xtreme97%s's Photo

    This looks fun! Agree about the bus scale, it's massive lol, though I do like the design of it. I would also suggest using the vanilla colours for the birch tree (grey trunk, moss green leaves)

  • Description

    Screenshot of the school area. It's here that Parzival realizes the Copper Key is hidden on Ludus. After some searching, he finds the Tomb of Horrors which is marked by a giant skull set in a remote mountain (this was pictured in the previous screenshot posted).


    For this initial inversion I wanted to try creating something a little new. The intention is an expansive top hat that flattens out at the top. Support structure is heavily influenced by Batman and Robin: The Chiller, which is my original screenname's namesake.

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