(Archive) Advertising District / MCI at work
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26-September 10
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Hex
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Really impressed with the pirate area. It turned out very well. As for the layout, it's pretty good, but I do not care for the ending with the brakes. -
tdub96
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Not a fan of the Dive Machine's tophat. Just doesnt work IMO.
Really digging the woodie layout though, kudos. -
LDW
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the ncs looks great but in the picture, the peeps look lost, you should make the midways smaller so that the par is peepable, if you want it that way -
Luigi
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I love the woody lay-out. Pirate area looks nice too, I just have the feeling that there is too much path for a pirate area.
I also agree with tdub on the tophat. -
MCI
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Well, I finished the supports on the Inverted Coaster. I´m not pleased with the Supports on the Loop, does anyone have a better idea?^^
Gruß
MCI -
Casimir
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I actually like that layout, except for that drop right before the first 0G roll.
The element between no2 and no3 also looks weird. Doesn't flow THAT well imho. -
Hex
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I was always waiting for you to post another picture in this topic. I always get inspired by your NCSO work. Anyways the layout looks pretty odd but creative. Keep it going! -
AvanineCommuter
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I've never seen a garage with a sign that says "garage". I like the layout of the invert but like Casimir said, the part between zero-g roll 2 and 3 could be more fluid/improved. -
Fizzix
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I agree with what others have said about the layout, especially the part about liking it.
Your foliage is way too dense and not varied enough. I mean you go from having everytile filled with trees to none(I understand it's not finished, just what you have is too dense lol:p). I think the 3 zero g rolls work, they are spaced out enough so it's not too bad. It's better than having 3 in a row anyways. -
Luigi
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I like it. I also think the combination between custom supports and NCSO works really well here. -
MCI
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Wow, I didn´t expect this many answers
Thank you!
Thats right, I´ll change that...I've never seen a garage with a sign that says "garage".
I´ll work on that again. I thought this would be a good solution, but I´ll try to improve it.The element between no2 and no3 also looks weird. Doesn't flow THAT well imho.
I tried to sparse (?) the foliage more. But I´m not finished yet. The "new" version wont be that dense (At least I hope so^^)Your foliage is way too dense and not varied enough. I mean you go from having everytile filled with trees to none(I understand it's not finished, just what you have is too dense lol:p)
I have a new pic from the newest (and last) Coaster.
It´s a Wingrider, with a Dive-Loop-First-Drop^^
I made the supports on that element and surprisingly I like it.
What do you think about them?
Gruß
MCI -
coasterfreak101
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It shouldn't have that steep dive into the dive loop at the top. Supports look pretty good though.
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