Not bad. Great interaction so far.
Worried about the red brick path in the bottom right. With my only complaint being in the periphery of the screen, this is a good screen. Loving the queue-coaster interaction. Please don't let people tell you you need nets.
This is really nice, queues and coaster interaction are always tough to get right but I think you've done a great job here.
The Greek signs are a welcome addition but I think they'd be more accessible if they were a different colour as the typography is blending in with the trees.
Then just a different path texture around that geometric fountain and you have a very fine screen!
Thank you all for the feedback and compliments.
Liampie - The red brick will make more sense with a fuller context. And don't worry I have no plans to add netting/queue covers over where the coaster interacts with the queue.
J_K - I've been experimenting with colors on the sign. None of the coasters colors really stick out from the landscaping in that regard. I may have an idea on how to resolve this issue though.
Scoop - I agree. The tarmac needs to be broken up just a tiny bit more. The fountain pretty much was a placeholder that was left over from when I was doing the macro for this. I'll look into a custom fountain.
The queue and entrance are lovely dude!
Quite pleasant. Perhaps some rock work to make the terrain less flat could help.
The rightmost diagonal roof of the gift shop looks great with the parallel diagonal paths. The sign and the grass beneath it fit nicely into that area as well, as a break from diagonal edges
Still very much a #WIP. I've already removed the trees on the left as I realized they were blocking the view of the station.
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